Reflection Formula:
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Point reflection over an axis is a geometric transformation that produces a mirror image of a point across a specified axis. In the coordinate plane, reflecting over the x-axis changes the sign of the y-coordinate, while reflecting over the y-axis changes the sign of the x-coordinate.
The calculator uses simple reflection formulas:
Where:
Explanation: The calculator takes the original coordinates and applies the appropriate transformation based on the selected axis to generate the reflected point.
Details: Understanding point reflection is fundamental in geometry, computer graphics, physics, and engineering. It's essential for symmetry analysis, image processing, and solving various mathematical problems involving transformations.
Tips: Enter the x and y coordinates of your point, select the axis of reflection (x-axis or y-axis), and click calculate. The calculator will instantly show you the coordinates of the reflected point.
Q1: What happens when reflecting over both axes?
A: Reflecting over both axes changes both coordinates: (x, y) → (-x, -y)
Q2: How does reflection differ from rotation?
A: Reflection creates a mirror image across an axis, while rotation turns the point around a fixed center by a specific angle.
Q3: Can I reflect points with decimal coordinates?
A: Yes, the calculator accepts and accurately processes decimal coordinates.
Q4: How is this useful in real-world applications?
A: Reflection transformations are used in computer graphics, architectural design, physics simulations, and game development.
Q5: What's the relationship between reflection and symmetry?
A: If a point remains unchanged after reflection, it lies on the axis of reflection, demonstrating symmetry.