Partially Elastic Collision Equation:
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A partially elastic collision is a type of collision where kinetic energy is not fully conserved, but the objects do not stick together. The coefficient of restitution (e) determines how much kinetic energy is lost during the collision, where e = 1 represents a perfectly elastic collision and e = 0 represents a perfectly inelastic collision.
The calculator uses the following equations:
Where:
Explanation: The first equation defines the relationship between relative velocities before and after collision, while the second equation ensures conservation of momentum.
Details: The coefficient of restitution is crucial in understanding energy loss during collisions. It's used in various fields including physics, engineering, sports science, and automotive safety to analyze impact behavior and design protective systems.
Tips: Enter all initial velocities in m/s, masses in kg, and coefficient of restitution between 0 and 1. Ensure all values are physically meaningful (masses > 0, e between 0-1).
Q1: What does e = 0.5 mean?
A: A coefficient of restitution of 0.5 means that the relative velocity after collision is half the relative velocity before collision, but in the opposite direction.
Q2: Can e be greater than 1?
A: No, e > 1 would violate energy conservation principles as it would imply kinetic energy increases during collision.
Q3: How is e measured experimentally?
A: e is measured by dropping an object from height h₁ and measuring rebound height h₂, where e = √(h₂/h₁).
Q4: What factors affect the coefficient of restitution?
A: Material properties, temperature, impact velocity, and object geometry all influence the coefficient of restitution.
Q5: Are there real-world perfectly elastic collisions?
A: While no macroscopic collision is perfectly elastic, collisions between gas molecules and some atomic collisions approach perfect elasticity (e ≈ 1).