Total Horizontal Velocity Formula:
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Total horizontal velocity (v_x) represents the final horizontal velocity of an object after accounting for initial velocity and any horizontal acceleration over time. It's a fundamental concept in kinematics and projectile motion analysis.
The calculator uses the horizontal velocity equation:
Where:
Explanation: This equation calculates the final horizontal velocity by adding the product of horizontal acceleration and time to the initial horizontal velocity.
Details: Calculating horizontal velocity is essential in physics, engineering, ballistics, and sports science for predicting object trajectories, analyzing motion, and solving real-world problems involving horizontal movement.
Tips: Enter initial horizontal velocity in m/s, horizontal acceleration in m/s², and time in seconds. Time must be a non-negative value.
Q1: What if there's no horizontal acceleration?
A: If a_x = 0, the equation simplifies to v_x = u_x, meaning horizontal velocity remains constant over time.
Q2: Can this equation be used for vertical motion?
A: No, this is specifically for horizontal motion. Vertical motion calculations require accounting for gravity (g = 9.8 m/s²).
Q3: What are typical units for these measurements?
A: Velocity is typically measured in m/s or km/h, acceleration in m/s², and time in seconds.
Q4: How does this relate to projectile motion?
A: In projectile motion with no air resistance, horizontal acceleration is zero (a_x = 0), so horizontal velocity remains constant.
Q5: Can negative values be used?
A: Yes, negative values indicate direction. Negative u_x or a_x means motion in the opposite direction of the positive reference.